![]() ![]() all areas of stancia2 level have been unlocked and equipped with enemies npc look for better weapons or use their knife if they have to Assault rifles, snipers and shotguns can be placed in pistol slot freeplay after completing the main quest teleporters that take you beyond level restrictions and points of tactical value. more variations in the look of mutants and npc outfits changed startup equipment and quest rewards more npc in stalkerbase and loner village more than 60 npc in clear sky base for a bar like feeling toolbox for repairing weapons and armor in the field ![]() all old mutants like burer, fracture or phantom have been implemented (+ new subcategories) reworked faction wars with much bigger battles new, more compact HUD and an improved inventory ![]() And yes all the usual weapon upgrades are still possible. Clear Sky, even with this mod, is pretty hardcore and can be a drag until you get decent armour. Because I guarantee if you play vanilla instead, it'll be WORSE. Play it anyway, Steo, and stop complaining. It's basically there to offset the still hideous accuracy of enemies. It has poor handling, and, whilst accurate, has a large amount of recoil to balance it. You DON'T start with "a really good gun". ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |